Streaming WebGL to a Graphing Calculator

A product of hardcore procrastination:

I connected my calculator to my PC via its link port (using an Arduino to translate) and wrote some highly optimized Z80 assembly code to let me stream 1 bit video to it. And then I wrote some JavaScript to use WebGL to render a rotating 3D scan of me sitting in a chair at my desk and to stream the texture to the calculator over my optimized communications interface.